The Unsung Hero of any Great Game: User Interface

 This story was adapted from a developer update posted on our Discord server by Neel Upadyhe, our VP of Production

When most of us recall our favorite games, we think of intense battles or rich graphics. But most great games have another often overlooked yet crucial component that stands out: User Interface (UI).

Consider all the complex mechanics of an RPG: Elements such as party management, inventory, upgrades, and quests. What binds them together for a cohesive experience? A well-designed and functional UI that integrates seamlessly into the game’s ambiance. At the heart of this endeavor is our dedicated UI/UX team, led by Nathan Fong.

Let’s look at how Nathan and his team bring everything together in Project Legends, our flagship title.

Step 1: Beginning with Wireframes
Our process starts with wireframes. Using Figma, a versatile prototyping tool, we draft interactive representations of our screens. This method allows us to experiment with design elements and functionality, ensuring an optimal user experience.

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Tags: Interface User