Despite what it might seem like, I’ve actually been working on quite a lot of different things for Rhythm Quest recently! Let’s get right into it…
Game/Music Speed Mod
You can now change the speed of the music to make the game more or less difficult:
Some of you might be wondering why this took so long to come to the game, considering how this has actually been a debug-only feature for a while. Changing the speed/pitch of the music isn’t actually very hard, the problem is getting all of the music synchronization (and respawn, and pause) logic to work properly in tandem with it.
I’m happy to report that this has been implemented properly now! It’s definitely not as simple as it might seem…every time you change the setting in the pause menu, what I’d =like= to do is to immediately increase the speed of the currently-playing pause music loop, then adjust the audio timing variables accordingly. But there’s no way to do that in a way that respect the audio synchronization perfectly, since the audio timings are all running separately.