Just before the WWDC keynote, I wrote an article about “Understanding and assessing AR, MR and VR headsets”. But what if assessing the headset doesn’t make sense to begin with?

Apple Vision Pro, Image: Apple
The keynote is over, the device is announced, and everybody is talking about it. The criticism that people home in on is: What is this thing even for?
Nilay Patel writes for the Verge:
“Apple has clearly solved a bunch of big hardware interaction problems with VR headsets, mostly by out-engineering and out-spending everyone else that’s tried. But it has emphatically not really answered the question of what these things are really for yet.”