While Agile Scrum has plenty to say about development rituals and ceremonies, I have not found too much written about design rituals.
As Jared Spool says, “Design is a rendering of intent”. If this is true, then design can be used to facilitate communication. Therefore, it is useful to think of different rituals as a set of tools at a designer’s disposal to aid in communication and collaboration throughout the design process.
Here are a selection of rituals and practices that I have found over time that have become more formalised in my set of tools as a UX Designer.
3 Amigos Meeting
- 30–60 mins
- Designer, Developer, Product Owner
- Summary: 3 Amigos is an agile practice that I have found extremely useful for collaborative problem solving. These meetings have limited numbers to enable smooth communication and empower decision-making by not having too many cooks. The goal of the meeting is defined up front, and it is usually fairly focused. Each member has a role: One to request, One to suggest, One to protest. Typically, the PO will request, UX will suggest and Dev will protest. Through this format, a fairly complex problem can usually be solved in just 30 minutes.